Epos B20 streaming mic From it's sleek design down to its software, this one's a beauty. While it's a little more expensive than the other nominees, we feel the exceptional sound quality, four different pick-up patterns, and user-focused Epos Gaming suite software justify the price. There's a little background hiss at times, and it's not the greatest with shock absorption, but it's so easy to use, and even has a built in sidetone so you can check your own voice. Read our Epos B20 review. When I say chunk, I mean it in the bulky sense, too, as this is one of the more unwieldy of the lot.
Still, it's a pretty darn versatile piece of kit, with multiple polar pattern choices. And although it may not come with any software, there's minimal setup for those just looking to plug and chat. It's certainly earned its place in this years hardware awards. Gigabyte XS Aorus Master The 'S' refresh of the X chipset does away with the active cooling requirement of the original chipset, making for quieter motherboards that use passive cooling to keep your PCIe 4.
This update to the brilliant X Aorus Master boasts support for up to four M. The whole bottom half of the board is now covered in heatsinks, to help with cooling, and it just so happens to look amazing. The phase power delivery is beefy too, making this a great option for high-end builds. Not that there's anything obviously wrong with this ASRock motherboard, apart from its bank balance-worrying price tag. Still, if you're after a serious machine, then this is the motherboard to do it, with a phenomenal phase power design, some great networking support and a sweet overall design.
Seagate FireCuda 2TB Seagate has been a mainstay in the storage space for years but hasn't really done much to draw attention to itself in the SSD space until the FireCuda dropped. And drop it did. This is a phenomenally impressive PCIe 4. It's on the pricier side of the market though. It's generally available for less than the heatsink packing competition too. Razer Basilisk V3 Scoring a 90 in our review, this mouse won over reviewer Kizzy for its top sensor, ergonomic design, 4-way HyperScroll wheel, and showy new RGB lighting.
While that price won't net you wireless capability, you get up to 26, CPI, tons of customisability, and that all-important lighting. The Basilisk doesn't reinvent the wheel, but we didn't need it to. It's a great improvement on Razer's already stellar lineup. Read our Razer Basilisk V3 review. With both FreeSync and G-Sync compatibility, this is certainly a worthy challenger.
It's all to play for, and any one of these three is completely deserving of the crown. She can often be found admiring AI advancements, sighing over semiconductors, or gawping at the latest GPU upgrades. She's been obsessed with computers and graphics since she was small, and took Game Art and Design up to Masters level at uni. Her thirst for absurd Raspberry Pi projects will never be sated, and she will stop at nothing to spread internet safety awareness—down with the hackers.
Best gaming monitor nominee. Awarded to a game for outstanding development of ongoing content that evolves the player experience over time. For outstanding creative and technical achievement in a game made outside the traditional publisher system. For the best game experience playable in virtual or augmented reality, irrespective of platform. For the best game designed with rich player character customization and progression, including massively multiplayer experiences. Best game focused on real time or turn-based simulation or strategy gameplay, irrespective of platform.
For outstanding online multiplayer gameplay and design, including co-op and massively multiplayer experiences, irrespective of game genre or platform. For a streamer or content creator who has made an important and positive impact on the community in The esports athlete judged to be the most outstanding for performance and conduct in , irrespective of game. The esports coach judged to be the most outstanding for performance and conduct in There's a scene in John Wick 2 where a dedicated gun sommelier outfits John Wick with weapons catered to his exact tastes.
IO Interactive is sort of like this sommelier, presenting would-be assassins with a delectable buffet of deadly choices in Hitman 3.
Whether that's the urge to pull off a perfectly professional hit with only the finest weapons, or being able to lure your target into a large grape press at an exclusive winery, Hitman 3 caters to your whims.
With Hitman 3, IO Interactive created an immaculate toybox that combines high-end luxury with tremendous fun. You can be efficient or outrageous as you'd like in the world of Hitman, and Hitman 3 is the finest effort yet in the series where the only boundaries are really the ones you haven't broken yet. Some game developers want to make you feel powerful. Others want you to feel smart. Daniel Mullins seems to aim for a different, more specific feeling — a sort of slack-jawed wonder. Unlike his previous games, Inscryption is also a gorgeous rumination on game design itself, taking the rules and vibes of multiple card games Slay the Spire, Magic, and Netrunner all spring to mind , adding his own, and creating a cocktail strong enough to leave you punchdrunk, once you realize quite how much is going on under the surface.
And even aside from all this cleverness, Inscryption is a fantastic game in and of itself, a snappy combo of roguelike cards, escape-the-room puzzles, and more, delivered in deliciously creeping style. There has never been a game like this before, and there never will be again — mainly because Mullins will surely move onto something stupendously weird and strikingly new all over again after this.
You move seamlessly from fresh idea to fresh idea: from a co-op-puzzle-based third-person shooter to a 3D isometric dungeon crawler RPG, to a Mario-inspired 3D platformer, to an on-rails shooter, to a 2D-fighting game.
It never ceases to surprise, delight, and amaze at every corner, resulting in a game that not only stands as one of the best of but also one of the greatest cooperative games ever made. In Metroid Dread, Nintendo has created a game that defies the Next-Gen: It draws you in with its style and speed, but lacks 4K resolution — and from there it gets even more old-school.
It has mostly 2D gameplay, incredibly difficult bosses, and when you are stuck, you'll just have to pause and spend lots of time deciphering the map or seek out a strategy guide.
This is a mix of elements few games share now, let alone exclusives from AAA publishers, but Dread makes its many throwbacks work with minimal modernization or streamlining. The Legend of Zelda: Breath of the Wild took a similar tack, going back to basics and building on the exploration and often unforgiving open world of the first NES game.
But what resulted was much further from the NES game.
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